Friday, November 8, 2019
Jacqueline Kennedy essays
Jacqueline Kennedy essays Each generation of the United States has represented a time of growth and development for society. Throughout existence there have been individuals that were important personal examples to people around them. Jacqueline Bouvier Kennedy Onassis has been acknowledged as an exceptional and unique American icon by millions of citizens. She dedicated her life to her country and her loved ones, and impacted the public in many important ways. Not only did she demonstrate the importance of life but she also touched the hearts of many with her style and dignity. Jacqueline Lee Bouvier was born in Southampton, New York on July 28, 1929. Being the elder of two daughters of John and Janet Lee Bouver, she was raised in an affluent and cultured environment mainly in New York, Rhode Island, and Virginia. As a young child, she enjoyed horses and her ability to horseback ride was one of her most favorite activities to complete. She attended Vassar College, studied abroad in Paris, and eventually graduated from George Washington University in 1951. In 1952, while working as a photographer for the Washington Times-Herald, she interviewed Senator John F. Kennedy of Massachusetts. On September 12, 1953 she and Kennedy were married. They had three children, one of which died two days after his birth. As First Lady, Jacqueline Kennedy wanted to make the nations capital a source of pride. She redecorated the White House as well as planned a national cultural center, later named the John F. Kennedy Center for the Performing Arts. On November 22, 1963 Jacqueline witnessed her husbands assassination in Dallas, Texas. After this tragedy, she moved to New York City with her two children in hopes of privacy. On October 20, 1968, she married Aristotle Onassis, a wealthy Greek businessman. After she was widowed for a second time, Jacqueline began a career in publishing and then became a senior editor at Doubleday, where she specia...
Tuesday, November 5, 2019
Practice Restaurant Dialogue for Ordering Food
Practice Restaurant Dialogue for Ordering Food Ordering food in a restaurant is one of the most basic tasks for English learners- after all, eating is essential and so is talking about eating- but it can also be one of the most daunting. This simple lesson is aimed at beginners who are practicing ordering for the very first time. Use this lesson, dialogue, and sample menu to help ESL students learn how to orderà food in a restaurant using basic vocabulary Preparing for the Dialogues Simple dialogues will help students to order food and speak in a socially acceptable way in a restaurant whileà challenging listening-comprehension exercises will help boost their passive-understanding skills. Before having students perform the dialogue below, ask them to name different types of food they might find in a restaurant. Write the vocabulary on the board and make sure students also take notes. After they do so: Give students the dialogue and menu, and ask them to read through it carefully. Point out the use of would like for asking for and making requests. You may also want to make sure they notice the use of here you are instead of please when handing someone something.Pair students and ask them to role-play ordering food in a restaurant using the menu below (or a more interesting menu you may have on hand). Both students should switch roles a number of times.If you have access to a computer, improve passive understanding by doing aà listening- comprehensionà exercise, like the one found in this practice script.à Finally, ask students what are some waysà (dialogues, thematic texts, and narrative stories)à they can use to help them improve their listening-comprehension skills in English. Dialogue: Ordering Food in a Restaurant Have students pair up to practice the following dialogue, then have them switch roles. Waiter: Hello, Can I help you?.Kim: Yes, Id like to have some lunch.Waiter: Would you like a starter?Kim: Yes, Id like a bowl of chicken soup, please.Waiter: And what would you like for your main course?Kim: Id like a grilled cheese sandwich.Waiter: Would you like anything to drink?Kim: Yes, Id like a glass of Coke, please.Waiter: Would Pepsi be OK? We dont have Coke.Kim: That would be fine.Waiter:à (After Kim has her lunch.) Can I bring you anything else?Kim: No thank you. Just the bill.Waiter: Certainly.Kim: I dont have my glasses. How much is the lunch?Waiter: Thats $6.75.Kim: Here you are. Thank you very much.Waiter: Youre welcome. Have a good day.Kim: Thank you. Same to you. Sample Menu Use this menu to practice ordering food in a restaurant. Have students swap out different food and drink items to modify the above dialogue, or let them create their own dialogues. Joes Restaurant Starters Chicken Soup $2.50 Salad $3.25 Sandwiches - Main Course Ham and cheese $3.50 Tuna $3.00 Vegetarian $4.00 Grilled Cheese $2.50 Slice of Pizza $2.50 Cheeseburger $4.50 Hamburger $5.00 Spaghetti $5.50 Drinks Coffee $1.25 Tea $1.25 Soft Drinks - Coke, Sprite, Root Beer, Ice Tea $1.75
Sunday, November 3, 2019
Marketing Essay Example | Topics and Well Written Essays - 1500 words - 16
Marketing - Essay Example Nevertheless, the company has built a reputation with teenagers and young adults who generally flock their stores to purchase fashionable clothes of their choice. As such, these clothing apparels, which are produced and marketed internationally requires strategic decision making. For A&F to make good judgements regarding its operations, the company must primarily perceive the external factors that may affect the companyââ¬â¢s operation that are out of its direct control (CIPD, 2008). Understanding the macro-environment aids both in the detection of possible opportunities and financial threats for and to the business respectively. In order to perceive a better view of the environment where Abercrombie and Fitch operates in, the PESTLE analysis should be used to identify risks, growth and decline, proper market positioning and possible direction for the overall improvement of the companyââ¬â¢s product and organizational management (CIPD, 2008). PESTLE stands for Political, Economic, Sociological, Technological, Legal and Environmental (CIPD, 2008). Taking into consideration the individual elements of PESTLE as previously mentioned the Abercrombie and Fitch Management should decisively analyze the following: 1. Political ââ¬â as a retail clothes company that manages outlets internationally, management at A&F must de aware of the different government regulations regarding trading policies with regards to trade restrictions and tariffs that may apply. It should also be updated with political trends, international pressure groups and inter-country relationships. 2. Economic encompasses the overseas economic trends. Taxation changes specific to product/service. The company must also be aware of interest and exchange rates on international trade and monetary issues. A study of credit availability, cost of living, economic growth and wage rates among others must be done on a
Friday, November 1, 2019
Letter to the editor Assignment Example | Topics and Well Written Essays - 250 words
Letter to the editor - Assignment Example Mr. Perez makes the assumption that everyone will agree with his position that racial profiling is dangerous rhetoric. The truth is Americans are concerned with the problems of illegal immigration. Only minorities might agree with this point of view. A better argument can be made than racial profiling is wrong. Solutions need to be given for the immigration problem. There are no easy solutions, but maybe if Arizona is provided with alternatives, then racial profiling legislation might not be needed. Several options that could be explored are stricter I.D. regulations. New technology could provide the answer. In many states, to receive an I.D. a fingerprint must be given. Police might be provided with a fingerprint pad to compare with the fingerprint listed on file. If the I.D. is not legitimate this could be spotted immediately. Another option would be all government services have a photo I.D. with the fingerprint requirement. Services like healthcare, any governmental services, and so forth could be mandated. Buying tags, registering a car, filing a lawsuit, and registering for a post office box are all examples of government services. Driverââ¬â¢s Licenses and state I.D.s with better security measures like finger prints, barcodes, and photos embedded in the issue I.D. with the same techniques as used in money and checks could help spot illegal immigrants. A perfect example of checking I.D. legally would be through the Census. If an individual does not send in a Census form , the Census bureau sends out field agents. Names that are sent in can be checked with legitimate Social Security numbers, credit reports, and other sources, if a name cannot be matched up, then I.D. will be required. There are so many instances that an I.D. is required. Eventually illegal immigrants would be caught. Crime is another issue that the Arizona legislation addressed. Violent crimes are being committed by
Wednesday, October 30, 2019
English people versus American people Essay Example | Topics and Well Written Essays - 1000 words
English people versus American people - Essay Example The United States is made up of many sub cultures and values within sub cultures vary from region to region which is not true in the case of Britain. The British hold a more conservative approach to their lifestyles and a common set of values prevails over the entire country making it and its people less receptive to outsiders and alien ideas. Furthermore, the British also have a more conservative immigration policy for outsiders to come to the country either to visit or settle with the natives of the land. On the contrary, America has shown more flexibility to its naturalization process and immigration is actually supported by the system- making it a land of opportunity for all. Moreover, people in Britain are linked with their heritage and location as where they are from and where their ancestors have been linked to. This creates a strong internal discrimination among themselves and has developed a class system within the country. Anywere starting from linkage to the royalty to the lords of the land, people feel pride in their heritage to an extent where hey actually discriminate their values over others living within the country and not belonging to the same level or maybe higher to their lineage (Denning, 1996). Equality among people in Britain has suffered where no two classes are treated equally between the circles and this difference is clearly visible when comparing the labour over different industries. A coal miner does not get the same respect as a restaurant waiter. A manager in a big corporation feels and shows his elevated grace to a manager in a small firm. In the contrast, the American system of the society, though may at times be unjust, but is more liberal in the concept of equality (Christopher, 1999). Human Rights are made into laws and discrimination is discouraged by implementing legislations that enact to support equality and discourage gender or race discrimination. With equality of
Monday, October 28, 2019
Virtual reality environments for geographic visualisation Essay Example for Free
Virtual reality environments for geographic visualisation Essay Today a wide variety of virtual worlds, cities and gaming environments exist and become part of life of their human inhabitants (Borner et al 2005). Navigation is playing an increasingly important role in virtual environments (VE). Today virtual worlds are very large and present challenging navigation tasks. According to MacEachren et al (1999), virtual environment (VE) technologies have considerable potential to extend the power of information visualization methods, and those of scientific visualization more broadly. Ruddle (1996) assertion of ââ¬Å"one in three people get lost in virtual environmentâ⬠is true due to lack of knowledge but is possible to roam and explore these geographic environments. Previous work have been done to develop tools that generate visualisations of user and environment interaction for social navigation, monitor, study, and research virtual worlds and their evolving landscapes. Visualization and navigation in virtual environments The geovisualization of virtual environments use of 3D display and thus has the potential to depict the three geographic dimensions of real spaces with each dimension of the display space depicting a geographic dimension (MacEachren et al, 1999). There is progress and developments in research and applications in this field. A lot has been developed, for example, Lahav and Mioduser (2003) developed and researched a multisensory virtual environment simulating spaces in real-life. Chen and Stanney (1999) came up with theoretical models of wayfinding, used to guide the design of navigational aiding in virtual environments. Galyean (2006) immersed VR experience with the advantages of narrative structure to allow smooth and continuous interaction and presentation with the structural and temporal qualities. Ruddle et al (1997). Tsai-Yen Li et al (2008) also developed a real-time camera control module for navigation in virtual environments. The wayfinding process has embraced cognitive mapping, wayfinding plan development, and physical movement or navigation through a virtual environment. Virtual environment navigation has evolved drastically from archaic to post-modern tools. There have been developments in virtual simulation of urban and rural environments using both traditional cartographic methods and modern geo-information technologies such as Google earth and fly-through movies. The recent developments in the use of satellite imagery, Digital Elevation Models and Aerial Photographs have led to new lead large scale movies and virtual reality navigation processes. The coming of these 3D geographic information systems (GIS) is fundamental for synoptic vie and virtual terrain recognition. Augmented reality as part of emerging concept allows live direct view of a physical real-world environment whose elements are augmented by virtual. It is related to a more general concept called mediated reality in which a view of reality is modified and its augmentation is conventionally in semantic context with environmental elements. A Virtual Geographic Environment (VGE) is a multi-user shared, intelligent, virtual environment representing the real geographic environment to conduct geospatial analysis, carry our geovisualization, to support collaborative work, planning and decision making. According to Hui and Zhu (2004), virtual geographic environments consist of five types of space, namely; geographic data spaces, network spaces, multidimensional presentation spaces, social spaces and sensory/perceptual spaces. These virtual spaces make VGE different from the traditional virtual reality space associated with unrealistic expectations. VGE is equated with reality by making the spaces continuous and coextensive. Nguyen et al (2009) carried out various experiments to investigate effects of scale changes on distance perception in virtual environments. The rural and natural environments basically involved use of existing natural linear features and landmarks such as roads, cliffs and rivers to navigate. The new paradigm shifts (Joseph et al 2001), have tremendously tacked the issue of scale especially on global views. The traditional experiences were profound and thus these new innovations have proved successful. For example, Vinson (1999) designed guidelines to ease navigation in large-scale virtual environments. The guidelines focus on the design and placement of landmarks in virtual environments. The distinct features and landmarks represented various areas like buildings, petrol stations and corners to direct the navigation process along a designated navigation route. This limits the audienceââ¬â¢s movement through the space to interesting and compelling paths. According to Ruddle (1996), examples of interface fidelity include the lack of physical movement that is required to travel around VEs and the impoverished field of view. Important factors of environment fidelity and precision include the amount of visual detail and the omission of non-visual sensory information. The virtual reality world has become interested in large scale spatial cognitive simulation. This takes a role of an environments physical form and how the design of a setting shapes the spatial behavior and cognition of its users. It largely puts into consideration numerous forms of spatial information: real-world environments, virtual environments, maps, route directions, gestures, and both written and spoken descriptions (Mekni and Moulin Mekni (2008). Sensor Webs are deployed in large scale geographic environments for in-situ sensing and data acquisition purposes, a perfect example of a dramatic solution to large scale simulation and virtual reality representation. Conclusion Advances in human-computer interaction have created completely new paradigms shifts for exploring and presentation spatial information in a virtual environment, with flexible user control. Hence, more intuitive and efficient interactive visualization environments become increasingly significant for the visual exploration of large amounts of extensive spatio-temporal information both at small scale and large scale. There is special focus on new geographic and cartographic applications which involve experts and users in the context of data visualization in real virtual environments. They are mainly developed to aid visualization in a natural extension of communication and functions in the visual thinking domain. References Bishop, I. D. , and C. Karadaglis. 1994. Use of interactive immersive visualization techniques for natural resources management. SPIE 2656:128-139. Borner, K. , Penumarthy, S. , DeVarco, B. J. , and Kerney, C. 2005. Visualizing Social Patterns in Virtual Environments on a Local and Global Scale. In Lecture Notes in Computer Science. Springer Berlin / Heidelberg. Volume 3081. ISBN 978-3-540-25331-0 Fisher, P. 1994. Randomization and sound for the visualization of uncertain spatial information, in Visualization in Geographic Information Systems. Edited by D. Unwin and H. Hearnshaw, pp. 181-185. London: John Wiley Sons. Chen, J. L, and Stanney, K. M. 1999. A Theoretical Model of Wayfinding in Virtual Environments: Proposed Strategies for Navigational Aiding. Massachusetts Institute of Technology. Vol. 8, No. 6, Pages 671-685 Galyean T. A. , 2006. Guided Navigation of Virtual Environments. MIT Media Lab. Cambridge, MA. 02139 Hui L and Zhu Q. , 2004. Data Visualization: Virtual Geographic Environments combining AEC and GIS. Extracted from http://www. directionsmag. com/article. php? Joseph J. LaViola Jr. Daniel Acevedo Feliz Daniel F. Keefe Robert C. Zeleznik(2001) Hands-Free Multi-Scale Navigation in Virtual Environments. Brown University. Department of Computer Science, Box 1910. Providence, RI 02912 Lahav, O. and Mioduser, D. 2003. 6A blind persons cognitive mapping of new spaces using a haptic virtual environment. Journal of Research in Special Educational Needs. Volume 3. Issue 3, Pages 172 177 MacEachren, A. M. , Edsall, R. , Haug, D. , and Ryan B. , 1999. Virtual Environments for Geographic Visualization: Potential and Challenges. Proceedings of the ACM Workshop on New Paradigms for Information Visualization and Manipulation, Kansas City, Nov. 6, 1999. MacEachren, A. M. , D. Haug, L. Quian, G. Otto, R. Edsall, and M. Harrower. 1998b. Geographic visualization in immersive environments. GeoVISTA Center, Penn State University, www. geovista. psu. edu/publications/i2. pdf. Mekni, M. and Moulin, B. 2008. A Multi-agent Geosimulation Approach for Sensor Web Management. Proceedings in Sensor Technologies and Applications, 2008. SENSORCOMM 08. Second International Conference on Sensor Web Management. Dept. of Comput. Sci. Software Eng. , Laval Univ. Quebec, Quebec City, QC ISBN: 978-0-7695-3330-8 Nguyen, T. D. , Ziemer, C. J. , Plumert, J. M. , Cremer, J. F. , and Kearney, J. K. 2009. Effects of scale change on distance perception in virtual environments. Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization. ACM New York, NY, USA. Pages: 27-34. ISBN:978-1-60558-743-1 Rhyne, T. -M. , and T. Fowler. 1996. Examining dynamically linked geographic visualization. Computing in Environmental Resource Management, Research Triangle Park, NC, Dec. 2-4, 1996, pp. 571-573. Ruddle, R. A. 1996. Navigation: Am I really lost or virtually there? In D. Harris (Ed. ) Engineering psychology and cognitive ergonomics. Vol. 6, 135-142. Burlington, VT: Ashgate. Ruddle, R. A. , Payne, S. J. Jones, D. M. 1997. ââ¬ËNavigating buildings in ââ¬Å"desk-topâ⬠virtual environments: Experimental investigations using extended navigational experienceââ¬â¢. Journal of Experimental Psychology: Vol. 3, pp. 143-159. Tsai-Yen Li and Chung-Chiang Cheng 2008. Real-Time Camera Planning for Navigation in Virtual Environments. In Lecture Notes in Computer Science. Springer Berlin. Vol 5166. Pages118-129. ISBN978-3-540-85410-4 Vinson, N. G. 1999. Design Guidelines for Landmarks to Support Navigation in Virtual Environments. Proceedings of CHI ââ¬Ë99, Pittsburgh, PA. May 1999â⬠Institute for Information Technology. National Research Council, Canada. Ottawa, ON K1A 0R6
Saturday, October 26, 2019
Software Patents Must be Eliminated :: Argumentative Persuasive Essays
Software Patents Must be Eliminated Software patents threaten to devastate America's computer industry. Patents granted in the past decade are now being used to attack companies such as the Lotus Development Corporation for selling programs that they have independently developed. Soon new companies will often be barred from the software arena--most major programs will require licenses for dozens of patents, and this will make them infeasible. This problem has only one solution: software patents must be eliminated. The Patent System and Computer Programs The framers of the United States Constitution established the patent system so that inventors would have an incentive to share their inventions with the general public. In exchange for divulging an invention, the patent grants the inventor a 17 year monopoly on its use. The patent holder can license others to use the invention, but may also refuse to do so. Independent reinvention of the same technique by others does not give them the right to use it. Patents do not cover specific systems: instead, they cover particular techniques that can be used to build systems, or particular features that systems can offer. Once a technique or feature is patented, it may not be used in a system without the permission of the patent-holder--even if it is implemented in a different way. Since a computer program typically uses many techniques and provides many features, it can infringe many patents at once. Until recently, patents were not used in the software field. Software developers copyrighted individual programs or made them trade secrets. Copyright was traditionally understood to cover the implementation details of a particular program; it did not cover the features of the program, or the general methods used. And trade secrecy, by definition, could not prohibit any development work by someone who did not know the secret. On this basis, software development was extremely profitable, and received considerable investment, without any prohibition on independent software development. But this scheme of things is no more. A change in U.S. government policy in the early 1980's stimulated a flood of applications. Now many have been approved, and the rate is accelerating. Many programmers are unaware of the change and do not appreciate the magnitude of its effects. Today the lawsuits are just beginning. Absurd Patents The Patent Office and the courts have had a difficult time with computer software. The Patent Office refused until recently to hire Computer Science graduates as examiners, and in any case does not offer competitive salaries for the field.
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